Offline 45.88.89.84:28015 checked 7d ago
Test Server (by magic)
Connect
srv = rust.server("45.88.89.84:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Sunday 1 November, 18:06 UTC, in 3d 21h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.88.89.84:28015
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 18 Oct 2026, 18:06 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 129/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 34/200 |
| 3 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 10/100 |
| 4 | [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 15/175 |
| 5 | QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 29/100 |
Quick answers
From the figures on this page.
Population data
How does Test Server (by magic) compare in the rankings?
Player hours over seven days put Test Server (by magic) at #15,426, in the top 69% of the ranked set.
How full does Test Server (by magic) run?
Offline now for Test Server (by magic), with the last sample 7 days 1 hours ago. Over the last seven days it averaged 0 players.
About the server
Which Rust version is Test Server (by magic) on?
Rust network protocol 2634 and build 167781 on Windows is what Test Server (by magic) runs. Steam updates your game for you, but the protocol must match to join.
Is Test Server (by magic) up, and what does its uptime show?
The latest sample has Test Server (by magic) offline, with a last sighting 7 days 1 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 21 October 2026.
Which location does Test Server (by magic) run from?
For Test Server (by magic), no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.88.89.84:28015.
Rules, settings, map
What rules and settings are recorded for Test Server (by magic)?
No gather rate appears in the name: Test Server (by magic). The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Test Server (by magic) loaded?
The game generates its map: procedural, on Test Server (by magic).
Wipes and dates
On what schedule does Test Server (by magic) wipe?
The next wipe for Test Server (by magic) is an estimate, drawn from weekly: 7 days after its last wipe. Sunday 1 November at 18:06 UTC is when the next wipe is due. The world it runs now was generated 10 days 2 hours ago. Its tags carry a weekly wipe schedule.
Lists and tags
Which lists on Rust Data hold Test Server (by magic), and which filters?
These Rust Data lists include Test Server (by magic): Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How should you read the server tags on Test Server (by magic)?
These tags are published by Test Server (by magic) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Test Server (by magic)?
Enter client.connect 45.88.89.84:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.