Rust Data

rustdata.spaceservers45.88.89.84:28017.ipynb

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Offline 45.88.89.84:28015 checked 7d ago

Test Server (by magic)

weekly wipes moddedoxide

Connect

srv = rust.server("45.88.89.84:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,426 # top 69%
last wipe 10d ago # weekly schedule
next wipe 3d 21h # Sun 1 Nov, 18:06 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 18:06 UTC, in 3d 21h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.88.89.84:28015
region
–
max players
150
group limit
8, the default
wipe schedule
weekly
last wipe
18 Oct 2026, 18:06 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average129/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average34/200
3[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average10/100
4[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average15/175
5QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average29/100

Quick answers

From the figures on this page.

Population data

How does Test Server (by magic) compare in the rankings?

Player hours over seven days put Test Server (by magic) at #15,426, in the top 69% of the ranked set.

How full does Test Server (by magic) run?

Offline now for Test Server (by magic), with the last sample 7 days 1 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is Test Server (by magic) on?

Rust network protocol 2634 and build 167781 on Windows is what Test Server (by magic) runs. Steam updates your game for you, but the protocol must match to join.

Is Test Server (by magic) up, and what does its uptime show?

The latest sample has Test Server (by magic) offline, with a last sighting 7 days 1 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 21 October 2026.

Which location does Test Server (by magic) run from?

For Test Server (by magic), no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 45.88.89.84:28015.

Rules, settings, map

What rules and settings are recorded for Test Server (by magic)?

No gather rate appears in the name: Test Server (by magic). The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Test Server (by magic) loaded?

The game generates its map: procedural, on Test Server (by magic).

Wipes and dates

On what schedule does Test Server (by magic) wipe?

The next wipe for Test Server (by magic) is an estimate, drawn from weekly: 7 days after its last wipe. Sunday 1 November at 18:06 UTC is when the next wipe is due. The world it runs now was generated 10 days 2 hours ago. Its tags carry a weekly wipe schedule.

Lists and tags

Which lists on Rust Data hold Test Server (by magic), and which filters?

These Rust Data lists include Test Server (by magic): Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should you read the server tags on Test Server (by magic)?

These tags are published by Test Server (by magic) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Test Server (by magic)?

Enter client.connect 45.88.89.84:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players The server lists 150 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,944 players 11,805 servers online