Rust Data

rustdata.spaceservers45.90.58.249:28016.ipynb

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Offline 45.90.58.249:28015 checked 7d ago

My Server Name

Connect

srv = rust.server("45.90.58.249:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,375 # top 70%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 14:14 UTC7d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
45.90.58.249:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 14:14 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average789/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average47/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average122/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average404/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average260/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average186/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Server Name rank?

Rank #15,375 on seven-day player hours for My Server Name, within the top 70% of all ranked servers.

How many players does My Server Name hold at once?

The current row shows My Server Name offline; the last response was 7 days 5 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does My Server Name run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by My Server Name. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it up?

My Server Name is offline at this refresh; the last response came 7 days 5 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. The first row Rust Data holds for it is dated 20 October 2026.

Which location does My Server Name run from?

There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 45.90.58.249:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Server Name?

You will not find a gather rate in the string My Server Name. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipes and dates

On what schedule does My Server Name wipe?

Too few wipes are on record for My Server Name to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 days 5 hours ago.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold My Server Name, and which filters?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 45.90.58.249:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,789 players 11,881 servers online