Offline 45.90.84.28:28015 checked 38d ago
ViPeR's Test Server 2026
Connect
srv = rust.server("45.90.84.28:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 45.90.84.28:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 04:42 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 672/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 48/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 84/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 370/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 182/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 163/250 |
Quick answers
From the figures on this page.
Population data
How does ViPeR's Test Server 2026 compare in the rankings?
Over the last seven days ViPeR's Test Server 2026 sits at #15,398 on player hours, in the top – of ranked servers.
How full does ViPeR's Test Server 2026 run?
The current row shows ViPeR's Test Server 2026 offline; the last response was 38 days 12 hours ago.
Server facts
Which Rust version is ViPeR's Test Server 2026 on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by ViPeR's Test Server 2026. Steam updates your game for you, but the protocol must match to join.
How reliable is ViPeR's Test Server 2026, and is it online now?
The latest sample has ViPeR's Test Server 2026 offline, with a last sighting 38 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.
Which location does ViPeR's Test Server 2026 run from?
No region is published by ViPeR's Test Server 2026. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 45.90.84.28:28015.
Map and rules
What rules and settings are recorded for ViPeR's Test Server 2026?
No gather rate appears in the name: ViPeR's Test Server 2026. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on ViPeR's Test Server 2026?
The game generates its map: procedural, on ViPeR's Test Server 2026.
Wipe data
On what schedule does ViPeR's Test Server 2026 wipe?
Too few wipes are on record for ViPeR's Test Server 2026 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 38 days 16 hours ago.
Tags, lists
Which Rust Data filters and lists contain ViPeR's Test Server 2026?
The Rust Data lists that ViPeR's Test Server 2026 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on ViPeR's Test Server 2026 hold?
The game's server browser reads these tags from ViPeR's Test Server 2026: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join ViPeR's Test Server 2026?
In Rust, F1 opens the console: type client.connect 45.90.84.28:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.