Rust Data

rustdata.spaceservers45.92.39.185:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 45.92.39.185:28015 checked 1d ago

TCI Rust

quad moddedoxide

Connect

srv = rust.server("45.92.39.185:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0023:0002:0005:0008:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0023:0002:0005:0008:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, and #623 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 23:31 UTC24d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 671789270
Map of TCI Rust
map
Procedural Map
size
5000
seed
671789270
Open on RustMaps

Server

srv.info()
address
45.92.39.185:28015
region
–
max players
10
group limit
quad
wipe schedule
–
last wipe
2 Oct 2026, 23:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co -Us MondaysNA · quad · 7 on average0/300
1[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average10/60
2Geležinis Miškasquad · 5 on average12/99
3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average3/100
4Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average7/200
5[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 3 on average2/101

Quick answers

From the figures on this page.

Player counts

What position does TCI Rust take in the server rankings?

Rank #15,383 on seven-day player hours for TCI Rust, within the top 70% of all ranked servers. The quad group places it at #623.

What population does TCI Rust carry?

Offline now for TCI Rust, with the last sample 32 hours ago. Over the last seven days it averaged 0 players.

About the server

How smoothly does TCI Rust run?

The 48-hour average is 112 server fps, with a low of 96. Buildings, deployables and all else in the world took the count as high as 137,971 entities. The memory field tops out at 3,420 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is TCI Rust on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by TCI Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is TCI Rust, and is it up?

The latest sample has TCI Rust offline, with a last sighting 32 hours ago. The uptime it reports puts the last restart about 32 hours ago. Uptime of 93% across the last 7 full days: 156 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is TCI Rust hosted?

There is no region published for TCI Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.92.39.185:28015.

Map and rules

Which rules apply on TCI Rust, and what settings?

You will not find a gather rate in the string TCI Rust. Up to 4 players may share a group (quad). Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has TCI Rust loaded?

TCI Rust runs a procedural map of size 5,000 with seed 671789270, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does TCI Rust wipe, and how often?

A rhythm cannot be read from the wipes of TCI Rust on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 19 hours ago.

On TCI Rust, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain TCI Rust?

On Rust Data, TCI Rust appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the server tags on TCI Rust?

These tags are published by TCI Rust and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): The server lists 10 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to TCI Rust?

In Rust, F1 opens the console: type client.connect 45.92.39.185:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://logicservers.com/game-servers/rust.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts4,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players The server lists 10 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online