Online 46.0.24.240:28015 checked 12m ago
RU:RUST
Connect
srv = rust.server("46.0.24.240:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 00:25 UTC3d ago | 7 | NaN | running | 0 |
| 1 | Fri 23 Oct, 06:57 UTC4d ago | 0 | NaN | 0.7 days | 0 |
| 2 | Thu 1 Oct, 18:24 UTC FW26d ago | 1 | halved by day 3 | 21.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3400 · seed 61738452
- map
- Procedural Map
- size
- 3400
- seed
- 61738452
Server
srv.info()- address
- 46.0.24.240:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 05:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 650/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 45/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 87/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 365/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 165/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 157/225 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RU:RUST rank?
Player hours over seven days put RU:RUST at #4,203, in the top 19% of the ranked set.
What population does RU:RUST carry?
RU:RUST reports 1 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 7. Peak hour in the last 48 hours: 18:00 UTC, mean 5 players.
Server data
How well does RU:RUST perform?
The 48-hour average is 110 server fps, with a low of 78. Entity numbers reached 63,085, and that includes buildings, deployables and the rest. A high of 2,631 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on RU:RUST?
Version Rust network protocol 2635 and build 168909 on Windows is reported by RU:RUST. Steam updates your game for you, but the protocol must match to join.
Is RU:RUST up, and what does its uptime show?
The current sample puts RU:RUST online. The uptime it reports puts the last restart about 16 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Where does RU:RUST sit?
No region tag is published by RU:RUST, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.0.24.240:28015 is its address.
Rules, settings, map
Which settings and rules does RU:RUST run?
The name RU:RUST carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has RU:RUST loaded?
Size 3,400, seed 61738452: the procedural map on RU:RUST, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does RU:RUST wipe, and how often?
No next wipe can be predicted for RU:RUST, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 16 hours ago.
On RU:RUST, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 41 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 3.
Lists and tags
Which Rust Data filters and lists contain RU:RUST?
These Rust Data lists include RU:RUST: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RU:RUST hold?
These tags are published by RU:RUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RU:RUST?
The manual route: launch Rust, F1, then client.connect 46.0.24.240:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.