Rust Data

rustdata.spaceservers46.0.24.240:28017.ipynb

Run all rust-data · live

‹ All servers

Online 46.0.24.240:28015 checked 12m ago

RU:RUST

carbon

Connect

srv = rust.server("46.0.24.240:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak 7
rank #4,203 # top 19%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 00:25 UTC3d ago 7 NaN running 0
1 Fri 23 Oct, 06:57 UTC4d ago 0 NaN 0.7 days 0
2 Thu 1 Oct, 18:24 UTC FW26d ago 1 halved by day 3 21.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3400 · seed 61738452
Map of RU:RUST
map
Procedural Map
size
3400
seed
61738452
Open on RustMaps

Server

srv.info()
address
46.0.24.240:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 05:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average650/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average45/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average87/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average365/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average165/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average157/225

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RU:RUST rank?

Player hours over seven days put RU:RUST at #4,203, in the top 19% of the ranked set.

What population does RU:RUST carry?

RU:RUST reports 1 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 7. Peak hour in the last 48 hours: 18:00 UTC, mean 5 players.

Server data

How well does RU:RUST perform?

The 48-hour average is 110 server fps, with a low of 78. Entity numbers reached 63,085, and that includes buildings, deployables and the rest. A high of 2,631 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on RU:RUST?

Version Rust network protocol 2635 and build 168909 on Windows is reported by RU:RUST. Steam updates your game for you, but the protocol must match to join.

Is RU:RUST up, and what does its uptime show?

The current sample puts RU:RUST online. The uptime it reports puts the last restart about 16 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Where does RU:RUST sit?

No region tag is published by RU:RUST, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.0.24.240:28015 is its address.

Rules, settings, map

Which settings and rules does RU:RUST run?

The name RU:RUST carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has RU:RUST loaded?

Size 3,400, seed 61738452: the procedural map on RU:RUST, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does RU:RUST wipe, and how often?

No next wipe can be predicted for RU:RUST, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 16 hours ago.

On RU:RUST, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 41 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 3.

Lists and tags

Which Rust Data filters and lists contain RU:RUST?

These Rust Data lists include RU:RUST: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on RU:RUST hold?

These tags are published by RU:RUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to RU:RUST?

The manual route: launch Rust, F1, then client.connect 46.0.24.240:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,779 players 11,815 servers online