Offline 46.1.184.12:2633 checked 32d ago
WindowsGSM - Server #2
Connect
srv = rust.server("46.1.184.12:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.1.184.12:2633
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 19:48 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 410/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 274/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 76/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 92/200 |
Quick answers
From the figures on this page.
Population
What position does WindowsGSM - Server #2 take in the server rankings?
Player hours over seven days put WindowsGSM - Server #2 at #14,398, in the top 61% of the ranked set.
How many players does WindowsGSM - Server #2 hold at once?
The current row shows WindowsGSM - Server #2 offline; the last response was 32 days 3 hours ago.
Server data
Which Rust version is WindowsGSM - Server #2 on?
Version Rust network protocol 2633 and build 163794 on Windows is reported by WindowsGSM - Server #2. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WindowsGSM - Server #2, and is it up?
The latest sample has WindowsGSM - Server #2 offline, with a last sighting 32 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 24 September 2026.
Where does WindowsGSM - Server #2 sit?
For WindowsGSM - Server #2, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 46.1.184.12:2633.
Rules, settings, map
Which rules apply on WindowsGSM - Server #2, and what settings?
You will not find a gather rate in the string WindowsGSM - Server #2. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on WindowsGSM - Server #2?
The game generates its map: procedural, on WindowsGSM - Server #2.
Wipes and dates
When does WindowsGSM - Server #2 wipe, and how often?
Too few wipes are on record for WindowsGSM - Server #2 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 43 days 2 hours ago.
Tags and filters
Where does WindowsGSM - Server #2 appear among Rust Data lists and filters?
These Rust Data lists include WindowsGSM - Server #2: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on WindowsGSM - Server #2?
Read by the game's server browser, the tags WindowsGSM - Server #2 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join WindowsGSM - Server #2?
The manual route: launch Rust, F1, then client.connect 46.1.184.12:2633. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.