Offline 46.101.107.66:28015 checked 44d ago
preauth-linux-validation
Connect
srv = rust.server("46.101.107.66:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 14 Sep, 16:34 UTC44d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.101.107.66:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 16:34 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 320/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 203/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 65/200 |
Quick answers
From the figures on this page.
Population data
What position does preauth-linux-validation take in the server rankings?
Rank #15,025 on seven-day player hours for preauth-linux-validation, within the top – of all ranked servers.
What population does preauth-linux-validation carry?
preauth-linux-validation returns no live count at this refresh, having last been seen 44 days 7 hours ago.
About the server
What Rust version does preauth-linux-validation run?
Version Rust network protocol 2633 and build 163794 on Linux is reported by preauth-linux-validation. Joining needs the same protocol on your game; Steam handles the update.
How reliable is preauth-linux-validation, and is it up?
Offline now for preauth-linux-validation, last seen 44 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 14 September 2026.
Where does preauth-linux-validation sit?
No region is published by preauth-linux-validation. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.101.107.66:28015 is its address.
Rules, settings, map
Which rules apply on preauth-linux-validation, and what settings?
You will not find a gather rate in the string preauth-linux-validation. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has preauth-linux-validation selected?
A procedural map runs on preauth-linux-validation, generated by the game.
Wipes and dates
When does preauth-linux-validation wipe, and how often?
A rhythm cannot be read from the wipes of preauth-linux-validation on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 44 days 7 hours ago, and that is the one in play.
What is wipe day on preauth-linux-validation like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold preauth-linux-validation, and which filters?
The Rust Data lists that preauth-linux-validation fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on preauth-linux-validation?
Read by the game's server browser, the tags preauth-linux-validation publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into preauth-linux-validation?
Enter client.connect 46.101.107.66:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.