Offline 46.110.178.88:28015 checked 1d ago
Server name on in-game server list
Connect
srv = rust.server("46.110.178.88:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.110.178.88:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 21:05 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 651/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 393/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 169/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 97/125 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Server name on in-game server list rank?
Rank #12,637 on seven-day player hours for Server name on in-game server list, within the top 57% of all ranked servers.
How many players does Server name on in-game server list hold at once?
Offline now for Server name on in-game server list, with the last sample 25 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is Server name on in-game server list on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Server name on in-game server list. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server name on in-game server list, and is it up?
Offline now for Server name on in-game server list, last seen 25 hours ago. Uptime of 51% across the last 7 full days: 85 hours of 168. Its earliest recorded date in Rust Data is 16 October 2026.
In which location is Server name on in-game server list hosted?
No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.110.178.88:28015.
Map and rules
What rules and settings are recorded for Server name on in-game server list?
The name Server name on in-game server list carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Server name on in-game server list loaded?
Server name on in-game server list runs a procedural map, which the game generates.
Wipe data
On what schedule does Server name on in-game server list wipe?
The record for Server name on in-game server list holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 14 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Server name on in-game server list?
The Rust Data lists that Server name on in-game server list fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Server name on in-game server list hold?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Server name on in-game server list?
Enter client.connect 46.110.178.88:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.