Rust Data

rustdata.spaceservers46.114.170.177:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 46.114.170.177:28015 checked 35d ago

Madhouse

Connect

srv = rust.server("46.114.170.177:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,315 # top 62%
last wipe 35d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 22 Sep, 13:33 UTC35d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.114.170.177:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 14:09 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average814/850
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average125/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average480/525
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average283/350
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average208/300

Quick answers

From the figures on this page.

Player counts

How does Madhouse compare in the rankings?

Rank #14,315 on seven-day player hours for Madhouse, within the top 62% of all ranked servers.

How full does Madhouse run?

Madhouse returns no live count at this refresh, having last been seen 35 days 4 hours ago.

Server facts

What is the Rust version on Madhouse?

Rust network protocol 2633 and build 164530 on Windows is what Madhouse runs. Joining needs the same protocol on your game; Steam handles the update.

Is Madhouse up, and what does its uptime show?

The latest sample has Madhouse offline, with a last sighting 35 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 21 September 2026.

Which location does Madhouse run from?

For Madhouse, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.114.170.177:28015 is its address.

Map and rules

What rules and settings are recorded for Madhouse?

No gather rate appears in the name: Madhouse. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Madhouse selected?

Madhouse runs a procedural map, which the game generates.

Wipe data

When does Madhouse wipe, and on what schedule?

The record for Madhouse holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 35 days 5 hours ago.

On Madhouse, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Madhouse appear among Rust Data lists and filters?

The Rust Data lists that Madhouse fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Madhouse?

These tags are published by Madhouse and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Madhouse?

Enter client.connect 46.114.170.177:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,731 players 11,890 servers online