Offline 46.114.195.254:28015 checked 4d ago
LinuxGSM
Connect
srv = rust.server("46.114.195.254:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 14:40 UTC4d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.114.195.254:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 15:35 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 455 on average | 153/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 231/225 |
| 2 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 27/100 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 277 on average | 403/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 264 on average | 591/600 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 260 on average | 405/425 |
Quick answers
From the figures on this page.
Population
What position does LinuxGSM take in the server rankings?
Rank #9,626 on seven-day player hours for LinuxGSM, within the top 43% of all ranked servers.
How many players does LinuxGSM hold at once?
The current row shows LinuxGSM offline; the last response was 4 days 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is LinuxGSM on?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM runs. The protocol has to match before you can join, and Steam does the updating.
Is LinuxGSM up, and what does its uptime show?
LinuxGSM is offline at this refresh; the last response came 4 days 10 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Rust Data logged it first on 25 October 2026.
Which location does LinuxGSM run from?
For LinuxGSM, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.114.195.254:28015 is its address.
Rules, settings, map
Which rules apply on LinuxGSM, and what settings?
The name LinuxGSM carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has LinuxGSM loaded?
A procedural map runs on LinuxGSM, generated by the game.
Wipe schedule
On what schedule does LinuxGSM wipe?
The record for LinuxGSM holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 17 hours ago.
On LinuxGSM, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which lists on Rust Data hold LinuxGSM, and which filters?
On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on LinuxGSM?
Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to LinuxGSM?
Enter client.connect 46.114.195.254:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.