Rust Data

rustdata.spaceservers46.114.199.89:28016.ipynb

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Offline 46.114.199.89:28015 checked 36d ago

Madhouse

Connect

srv = rust.server("46.114.199.89:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,288 # top 58%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.114.199.89:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 11:40 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average241/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average18/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average162/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average65/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average36/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Madhouse rank?

Rank #13,288 on seven-day player hours for Madhouse, within the top 58% of all ranked servers.

How full does Madhouse run?

Offline now for Madhouse, with the last sample 36 days 17 hours ago.

Server data

Which Rust version is Madhouse on?

The build is Rust network protocol 2633 and build 164530 on Windows, run by Madhouse. Joining needs the same protocol on your game; Steam handles the update.

Is Madhouse up, and what does its uptime show?

The latest sample has Madhouse offline, with a last sighting 36 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 21 September 2026.

In which location is Madhouse hosted?

There is no region published for Madhouse. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.114.199.89:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Madhouse?

The name Madhouse carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Madhouse loaded?

A procedural map runs on Madhouse, generated by the game.

Wipes and dates

When does Madhouse wipe, and on what schedule?

A rhythm cannot be read from the wipes of Madhouse on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 36 days 18 hours ago.

Tags, lists

Which lists on Rust Data hold Madhouse, and which filters?

The Rust Data lists that Madhouse fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Madhouse hold?

Read by the game's server browser, the tags Madhouse publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Madhouse?

In Rust, F1 opens the console: type client.connect 46.114.199.89:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,948 players 11,595 servers online