Rust Data

rustdata.spaceservers46.114.95.151:28016.ipynb

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Offline 46.114.95.151:28015 checked 34d ago

Madhouse

Connect

srv = rust.server("46.114.95.151:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,275 # top 61%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.114.95.151:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 21:29 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average212/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average114/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average42/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40/100

Quick answers

From the figures on this page.

Player counts

What position does Madhouse take in the server rankings?

Rank #13,275 on seven-day player hours for Madhouse, within the top 61% of all ranked servers.

How full does Madhouse run?

Madhouse returns no live count at this refresh, having last been seen 34 days 3 hours ago.

Server data

What Rust version does Madhouse run?

Rust network protocol 2633 and build 164530 on Windows is what Madhouse runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Madhouse, and is it up?

The latest sample has Madhouse offline, with a last sighting 34 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 23 September 2026.

In which location is Madhouse hosted?

No region is published by Madhouse. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.114.95.151:28015 is its address.

Settings and map

What rules and settings are recorded for Madhouse?

The name Madhouse carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Madhouse loaded?

Madhouse runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Madhouse wipe?

Too few wipes are on record for Madhouse to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 6 hours ago, and that is the one in play.

Lists and tags

Where does Madhouse appear among Rust Data lists and filters?

The Rust Data lists that Madhouse fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Madhouse hold?

These tags are published by Madhouse and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Madhouse?

Enter client.connect 46.114.95.151:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,149 players 11,607 servers online