Rust Data

rustdata.spaceservers46.124.35.15:28017.ipynb

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Offline 46.124.35.15:28015 checked 19d ago

Martins Rust Server

Connect

srv = rust.server("46.124.35.15:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/10 # 20% full
7-day average 0 # peak –
rank #14,084 # top 64%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct9 Oct11 Oct14 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 17:25 UTC19d ago 2 NaN running 0
1 Sat 3 Oct, 19:01 UTC25d ago 3 NaN 5.9 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.124.35.15:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 17:25 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average586/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average372/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average130/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144/300

Quick answers

From the figures on this page.

Population data

How does Martins Rust Server compare in the rankings?

Rank #14,084 on seven-day player hours for Martins Rust Server, within the top 64% of all ranked servers.

How full does Martins Rust Server run?

The current row shows Martins Rust Server offline; the last response was 19 days ago.

Server facts

What Rust version does Martins Rust Server run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Martins Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is Martins Rust Server up, and what does its uptime show?

The latest sample has Martins Rust Server offline, with a last sighting 19 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.

Which location does Martins Rust Server run from?

For Martins Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.124.35.15:28015 is its address.

Rules, settings, map

Which rules apply on Martins Rust Server, and what settings?

No gather rate appears in the name: Martins Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Martins Rust Server loaded?

A procedural map runs on Martins Rust Server, generated by the game.

Wipes and dates

When does Martins Rust Server wipe, and how often?

The record for Martins Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 3 hours ago.

On Martins Rust Server, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does Martins Rust Server appear among Rust Data lists and filters?

The Rust Data lists that Martins Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Martins Rust Server hold?

These tags are published by Martins Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Martins Rust Server?

Enter client.connect 46.124.35.15:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,295 players 11,799 servers online