Rust Data

rustdata.spaceservers46.125.142.131:28017.ipynb

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Offline 46.125.142.131:28015 checked 26d ago

Martins Rust Server

Connect

srv = rust.server("46.125.142.131:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #15,048 # top 66%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 10:39 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.125.142.131:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 10:39 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average562/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average154/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average184/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average333/225

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Martins Rust Server rank?

Player hours over seven days put Martins Rust Server at #15,048, in the top 66% of the ranked set.

What population does Martins Rust Server carry?

Martins Rust Server returns no live count at this refresh, having last been seen 26 days 3 hours ago.

Server data

What is the Rust version on Martins Rust Server?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Martins Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Martins Rust Server, and is it up?

The latest sample has Martins Rust Server offline, with a last sighting 26 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 3 October 2026.

In which location is Martins Rust Server hosted?

There is no region published for Martins Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.125.142.131:28015 is its address.

Map and rules

What rules and settings are recorded for Martins Rust Server?

The name Martins Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Martins Rust Server loaded?

The game generates its map: procedural, on Martins Rust Server.

Wipes and dates

When does Martins Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of Martins Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 3 hours ago.

What is wipe day on Martins Rust Server like?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Martins Rust Server?

The Rust Data lists that Martins Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Martins Rust Server?

These tags are published by Martins Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Martins Rust Server?

The manual route: launch Rust, F1, then client.connect 46.125.142.131:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,135 players 11,826 servers online