Rust Data

rustdata.spaceservers46.132.72.198:28017.ipynb

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Offline 46.132.72.198:28015 checked 14d ago

My Private Rust Server

Connect

srv = rust.server("46.132.72.198:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,195 # top 70%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 15:30 UTC15d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.132.72.198:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 15:30 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average310/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average379/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average968/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average782/800

Quick answers

From the figures on this page.

Player counts

How does My Private Rust Server compare in the rankings?

Rank #15,195 on seven-day player hours for My Private Rust Server, within the top 70% of all ranked servers.

How many players does My Private Rust Server hold at once?

My Private Rust Server returns no live count at this refresh, having last been seen 14 days 22 hours ago.

About the server

Which Rust version is My Private Rust Server on?

Rust network protocol 2634 and build 167781 on Windows is what My Private Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is My Private Rust Server up, and what does its uptime show?

My Private Rust Server is offline at this refresh; the last response came 14 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.

Which location does My Private Rust Server run from?

No region is published by My Private Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.132.72.198:28015.

Rules, settings, map

Which rules apply on My Private Rust Server, and what settings?

No gather rate appears in the name: My Private Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Private Rust Server selected?

My Private Rust Server runs a procedural map, which the game generates.

Wipe data

When does My Private Rust Server wipe, and on what schedule?

The record for My Private Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 4 hours ago.

What is wipe day on My Private Rust Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain My Private Rust Server?

These Rust Data lists include My Private Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Private Rust Server hold?

The game's server browser reads these tags from My Private Rust Server: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join My Private Rust Server?

The manual route: launch Rust, F1, then client.connect 46.132.72.198:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,410 players 11,865 servers online