Offline 46.138.149.57:28015 checked 34d ago
Test
Connect
srv = rust.server("46.138.149.57:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.138.149.57:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 21:35 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 713/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 57/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 101/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 409/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 212/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 176/250 |
Quick answers
From the figures on this page.
Population data
How does Test compare in the rankings?
Rank #15,470 on seven-day player hours for Test, within the top 67% of all ranked servers.
What population does Test carry?
The current row shows Test offline; the last response was 34 days 22 hours ago.
Server facts
What Rust version does Test run?
The build is Rust network protocol 2633 and build 163493 on Windows, run by Test. The protocol has to match before you can join, and Steam does the updating.
Is Test up, and what does its uptime show?
Offline now for Test, last seen 34 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 22 September 2026.
In which location is Test hosted?
There is no region published for Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.138.149.57:28015 is its address.
Settings and map
Which rules apply on Test, and what settings?
You will not find a gather rate in the string Test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Test loaded?
A procedural map runs on Test, generated by the game.
Wipe schedule
On what schedule does Test wipe?
Too few wipes are on record for Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 53 days 23 hours ago.
Tags, lists
Which Rust Data filters and lists contain Test?
The Rust Data lists that Test fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Test?
In Rust, F1 opens the console: type client.connect 46.138.149.57:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.