Rust Data

rustdata.spaceservers46.138.155.176:28017.ipynb

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Offline 46.138.155.176:28015 checked 4d ago

Test

Connect

srv = rust.server("46.138.155.176:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak 1
rank #8,746 # top 39%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.138.155.176:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 22:13 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average151/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average137/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average57/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Test rank?

Rank #8,746 on seven-day player hours for Test, within the top 39% of all ranked servers.

How many players does Test hold at once?

The current row shows Test offline; the last response was 4 days 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on Test?

Rust network protocol 2635 and build 168909 on Windows is what Test runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Test, and is it up?

Test is offline at this refresh; the last response came 4 days 5 hours ago. 15 of 168 hours up over the last 7 full days, or 9%. The first row Rust Data holds for it is dated 15 October 2026.

Where does Test sit?

No region is published by Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.138.155.176:28015 is its address.

Rules, settings, map

Which settings and rules does Test run?

The name Test carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Test loaded?

A procedural map runs on Test, generated by the game.

Wipes and dates

When does Test wipe, and on what schedule?

A rhythm cannot be read from the wipes of Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 7 hours ago.

Lists and tags

Where does Test appear among Rust Data lists and filters?

On Rust Data, Test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Test?

The manual route: launch Rust, F1, then client.connect 46.138.155.176:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,059 players 11,620 servers online