Offline 46.138.42.52:28015 checked 12d ago
Server Name
Connect
srv = rust.server("46.138.42.52:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.138.42.52:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 16:42 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 454/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 259/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 27/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 33/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 140/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 53/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Server Name rank?
Over the last seven days Server Name sits at #15,082 on player hours, in the top 70% of ranked servers.
What population does Server Name carry?
The current row shows Server Name offline; the last response was 12 days 15 hours ago.
Server data
What Rust version does Server Name run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Server Name. Steam updates your game for you, but the protocol must match to join.
How reliable is Server Name, and is it up?
The latest sample has Server Name offline, with a last sighting 12 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 October 2026.
Which location does Server Name run from?
There is no region published for Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.138.42.52:28015.
Rules, settings, map
Which rules apply on Server Name, and what settings?
No gather rate appears in the name: Server Name. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. The VAC field reads off.
Which map has Server Name loaded?
A procedural map runs on Server Name, generated by the game.
Wipe data
On what schedule does Server Name wipe?
The record for Server Name holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 12 days 16 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Server Name, and which filters?
The Rust Data lists that Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Server Name?
Read by the game's server browser, the tags Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Server Name?
In Rust, F1 opens the console: type client.connect 46.138.42.52:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.