Rust Data

rustdata.spaceservers46.138.98.204:28017.ipynb

Run all rust-data · live

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Offline 46.138.98.204:28015 checked 14d ago

Test

Connect

srv = rust.server("46.138.98.204:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #12,839 # top 59%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.138.98.204:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 22:13 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average180/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average229/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average643/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average38/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average747/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average591/625

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Test rank?

Player hours over seven days put Test at #12,839, in the top 59% of the ranked set.

How full does Test run?

The current row shows Test offline; the last response was 14 days ago.

About the server

What Rust version does Test run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Test. Steam updates your game for you, but the protocol must match to join.

Is Test up, and what does its uptime show?

Test is offline at this refresh; the last response came 14 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.

In which location is Test hosted?

There is no region published for Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.138.98.204:28015.

Rules, settings, map

Which rules apply on Test, and what settings?

The name Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Test?

The game generates its map: procedural, on Test.

Wipe schedule

When does Test wipe, and how often?

The record for Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 22 days ago.

Tags and filters

Where does Test appear among Rust Data lists and filters?

On Rust Data, Test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test hold?

Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Test?

Enter client.connect 46.138.98.204:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,914 players 11,790 servers online