Offline 46.146.234.109:28015 checked 14d ago
Test
Connect
srv = rust.server("46.146.234.109:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 8h | Thu 12 Nov, 07:17 UTC | wipe |
| 2 | 27d 8h | Thu 26 Nov, 07:17 UTC | wipe |
| 3 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 8h | Thu 10 Dec, 07:17 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 07:17 UTC14d ago | 1 | NaN | running | 0 |
| 1 | Wed 7 Oct, 22:10 UTC22d ago | 0 | NaN | 7.4 days | 0 |
| 2 | Sun 4 Oct, 14:58 UTC25d ago | 1 | NaN | 3.3 days | 1 |
| 3 | Fri 2 Oct, 19:53 UTC27d ago | 1 | NaN | 1.8 days | 0 |
| 4 | Fri 2 Oct, 02:49 UTC27d ago | 1 | NaN | 0.7 days | 0 |
| 5 | Tue 29 Sep, 16:04 UTC30d ago | 0 | NaN | 2.4 days | 0 |
| 6 | Wed 23 Sep, 19:24 UTC36d ago | 0 | NaN | 5.9 days | 1 |
| 7 | Wed 23 Sep, 13:15 UTC36d ago | 1 | NaN | 0.3 days | 0 |
| 8 | Tue 22 Sep, 10:33 UTC37d ago | 1 | NaN | 1.1 days | 1 |
| 9 | Sat 19 Sep, 11:19 UTC40d ago | 1 | NaN | 3 days | 0 |
| 10 | Fri 18 Sep, 10:47 UTC41d ago | 1 | NaN | 1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.146.234.109:28015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 07:29 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 270/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 230/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 85/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 16/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 20/100 |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 46 on average | 44/250 |
Quick answers
From the figures on this page.
Player counts
How does Test compare in the rankings?
Rank #14,101 on seven-day player hours for Test, within the top 65% of all ranked servers.
How full does Test run?
The current row shows Test offline; the last response was 14 days 14 hours ago.
Server facts
What is the Rust version on Test?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Test, and is it online now?
Offline now for Test, last seen 14 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 16 September 2026.
In which location is Test hosted?
There is no region published for Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.146.234.109:28015 is its address.
Settings and map
What rules and settings are recorded for Test?
No gather rate appears in the name: Test. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Test wipe, and how often?
The prediction follows the tag, because Test's wipes on record are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 14 days 15 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on Test like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Test appear among Rust Data lists and filters?
The Rust Data lists that Test fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Test?
The manual route: launch Rust, F1, then client.connect 46.146.234.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.