Offline 46.147.140.15:28015 checked 40d ago
My Staging Test Server
Connect
srv = rust.server("46.147.140.15:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.147.140.15:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Sep 2026, 14:46 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 223/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 18/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 110/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 45/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 44/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Staging Test Server rank?
Rank #15,062 on seven-day player hours for My Staging Test Server, within the top – of all ranked servers.
How many players does My Staging Test Server hold at once?
The current row shows My Staging Test Server offline; the last response was 40 days 19 hours ago.
Server facts
Which Rust version is My Staging Test Server on?
The build is Rust network protocol 2633 and build 164267 on Windows, run by My Staging Test Server. Steam updates your game for you, but the protocol must match to join.
Is My Staging Test Server up, and what does its uptime show?
The latest sample has My Staging Test Server offline, with a last sighting 40 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 September 2026.
Which location does My Staging Test Server run from?
For My Staging Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.147.140.15:28015.
Rules, settings, map
Which settings and rules does My Staging Test Server run?
You will not find a gather rate in the string My Staging Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has My Staging Test Server selected?
The game generates its map: procedural, on My Staging Test Server.
Wipe data
When does My Staging Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Staging Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 45 days 13 hours ago.
Tags, lists
Where does My Staging Test Server appear among Rust Data lists and filters?
On Rust Data, My Staging Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Staging Test Server?
Read by the game's server browser, the tags My Staging Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164267 (Build): Build number: 164267; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join My Staging Test Server?
In Rust, F1 opens the console: type client.connect 46.147.140.15:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.