Rust Data

rustdata.spaceservers46.147.227.67:28016.ipynb

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Offline 46.147.227.67:28015 checked 26d ago

My Server Name

Connect

srv = rust.server("46.147.227.67:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,950 # top 69%
last wipe 26d ago # no schedule published
next wipe 8d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 13hThu 5 Nov, 19:00 UTCFW force wipe
136d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:45 UTC FW26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.147.227.67:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:45 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average241/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average155/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average32/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Player hours over seven days put My Server Name at #15,950, in the top 69% of the ranked set.

How full does My Server Name run?

The current row shows My Server Name offline; the last response was 26 days 3 hours ago.

Server facts

What Rust version does My Server Name run?

The build is Rust network protocol 2634 and build 166494 on Windows, run by My Server Name. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

My Server Name is offline at this refresh; the last response came 26 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.

In which location is My Server Name hosted?

There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.147.227.67:28015 is its address.

Rules, settings, map

Which rules apply on My Server Name, and what settings?

You will not find a gather rate in the string My Server Name. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipes and dates

On what schedule does My Server Name wipe?

A single wipe each month, the force wipe, is all My Server Name does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 7 hours ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does My Server Name appear among Rust Data lists and filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to My Server Name?

Enter client.connect 46.147.227.67:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,127 players 11,603 servers online