Rust Data

rustdata.spaceservers46.147.52.132:28016.ipynb

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Offline 46.147.52.132:28015 checked 10d ago

My Server Name

Connect

srv = rust.server("46.147.52.132:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,159 # top 70%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 06:31 UTC12d ago 1 NaN running 0
1 Wed 14 Oct, 09:30 UTC14d ago 1 NaN 1.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.147.52.132:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 08:47 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average703/750
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average471/500
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average47/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average62/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average163/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average216/250

Quick answers

From the figures on this page.

Population data

What position does My Server Name take in the server rankings?

Over the last seven days My Server Name sits at #15,159 on player hours, in the top 70% of ranked servers.

How many players does My Server Name hold at once?

My Server Name returns no live count at this refresh, having last been seen 10 days 22 hours ago.

About the server

What is the Rust version on My Server Name?

Version Rust network protocol 2634 and build 167781 on Windows is reported by My Server Name. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

My Server Name is offline at this refresh; the last response came 10 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 14 October 2026.

Which location does My Server Name run from?

There is no region published for My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.147.52.132:28015 is its address.

Map and rules

What rules and settings are recorded for My Server Name?

No gather rate appears in the name: My Server Name. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Server Name?

My Server Name runs a procedural map, which the game generates.

Wipes and dates

When does My Server Name wipe, and how often?

The record for My Server Name holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days 6 hours ago.

On My Server Name, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does My Server Name appear among Rust Data lists and filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Server Name?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Server Name?

Enter client.connect 46.147.52.132:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 84,256 players 11,774 servers online