Rust Data

rustdata.spaceservers46.158.180.155:28016.ipynb

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Offline 46.158.180.155:28015 checked 29d ago

My Server Name

Connect

srv = rust.server("46.158.180.155:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/2 # 100% full
7-day average 0 # peak –
rank #13,299 # top 56%
last wipe 29d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 28 Sep, 16:11 UTC29d ago 2 NaN running 2
1 Mon 28 Sep, 06:10 UTC29d ago 2 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.158.180.155:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 09:57 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average662/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average49/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average92/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average368/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average170/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average168/225

Quick answers

From the figures on this page.

Population

How does My Server Name compare in the rankings?

Rank #13,299 on seven-day player hours for My Server Name, within the top 56% of all ranked servers.

How many players does My Server Name hold at once?

My Server Name returns no live count at this refresh, having last been seen 29 days ago.

Server facts

Which Rust version is My Server Name on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by My Server Name. Joining needs the same protocol on your game; Steam handles the update.

Is My Server Name up, and what does its uptime show?

Offline now for My Server Name, last seen 29 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 27 September 2026.

Where does My Server Name sit?

No region is published by My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.158.180.155:28015.

Rules, settings, map

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name loaded?

A procedural map runs on My Server Name, generated by the game.

Wipe schedule

When does My Server Name wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Server Name on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 29 days 11 hours ago, and that is the one in play.

On My Server Name, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold My Server Name, and which filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into My Server Name?

Enter client.connect 46.158.180.155:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,934 players 11,814 servers online