Rust Data

rustdata.spaceservers46.159.53.150:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 46.159.53.150:28015 checked 15d ago

nameserver

Connect

srv = rust.server("46.159.53.150:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #13,307 # top 61%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.159.53.150:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 13:17 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average677/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average38/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average218/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average144/175

Quick answers

From the figures on this page.

Player counts

What position does nameserver take in the server rankings?

Over the last seven days nameserver sits at #13,307 on player hours, in the top 61% of ranked servers.

How full does nameserver run?

Offline now for nameserver, with the last sample 15 days 18 hours ago.

Server facts

Which Rust version is nameserver on?

Rust network protocol 2634 and build 166652 on Windows is what nameserver runs. The protocol has to match before you can join, and Steam does the updating.

Is nameserver up, and what does its uptime show?

nameserver is offline at this refresh; the last response came 15 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 12 October 2026.

Which location does nameserver run from?

For nameserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.159.53.150:28015 is its address.

Map and rules

Which settings and rules does nameserver run?

You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has nameserver selected?

A procedural map runs on nameserver, generated by the game.

Wipe data

When does nameserver wipe, and how often?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days ago.

Lists and tags

Which lists on Rust Data hold nameserver, and which filters?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join nameserver?

Enter client.connect 46.159.53.150:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,398 players 11,761 servers online