Rust Data

rustdata.spaceservers46.163.136.175:28016.ipynb

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Offline 46.163.136.175:28015 checked 21d ago

Berilland

Connect

srv = rust.server("46.163.136.175:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/2 # 100% full
7-day average 0 # peak –
rank #12,178 # top 54%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct7 Oct10 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 15:07 UTC22d ago 2 NaN running 1
1 Mon 28 Sep, 14:07 UTC29d ago 1 NaN 7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.163.136.175:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 15:19 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average259/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average32/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average123/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Berilland rank?

Player hours over seven days put Berilland at #12,178, in the top 54% of the ranked set.

What population does Berilland carry?

Berilland returns no live count at this refresh, having last been seen 21 days 9 hours ago.

About the server

What is the Rust version on Berilland?

Rust network protocol 2634 and build 166652 on Windows is what Berilland runs. Joining needs the same protocol on your game; Steam handles the update.

Is Berilland up, and what does its uptime show?

Berilland is offline at this refresh; the last response came 21 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 28 September 2026.

Which location does Berilland run from?

There is no region published for Berilland. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.163.136.175:28015 is its address.

Map and rules

Which rules apply on Berilland, and what settings?

The name Berilland carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Berilland?

Berilland runs a procedural map, which the game generates.

Wipes and dates

When does Berilland wipe, and on what schedule?

A rhythm cannot be read from the wipes of Berilland on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 22 days 11 hours ago, and that is the one in play.

On Berilland, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does Berilland appear among Rust Data lists and filters?

On Rust Data, Berilland appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Berilland hold?

These tags are published by Berilland and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Berilland?

Enter client.connect 46.163.136.175:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,508 players 11,644 servers online