Rust Data

rustdata.spaceservers46.174.48.13:28016.ipynb

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Offline EU 46.174.48.13:28015 checked 13d ago

240_FPS [RU]

weekly wipes vanillaoxide

Connect

srv = rust.server("46.174.48.13:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,247 # top 70% · #2571 in EU
last wipe 26d ago # weekly schedule
next wipe 1d 19h # Thu 29 Oct, 18:37 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:37 UTC, in 1d 19h. # Its weekly schedule tag · low confidence

usual gap6.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 4.5

Coming wipes

inatkind
01d 19hThu 29 Oct, 18:37 UTCwipe
18d 20hThu 5 Nov, 19:00 UTCFW force wipe
215d 19hThu 12 Nov, 18:37 UTCwipe
322d 19hThu 19 Nov, 18:37 UTCwipe
429d 19hThu 26 Nov, 18:37 UTCwipe
536d 20hThu 3 Dec, 19:00 UTCFW force wipe
643d 19hThu 10 Dec, 18:37 UTCwipe

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:37 UTC FW26d ago 2 NaN running 1
1 Fri 25 Sep, 07:50 UTC32d ago 4 halved by day 5 6.4 days 1
2 Fri 18 Sep, 11:51 UTC39d ago 4 halved by day 4 6.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 782583436
Map of 240_FPS [RU]
map
Procedural Map
size
4500
seed
782583436
Open on RustMaps

Server

srv.info()
address
46.174.48.13:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
1 Oct 2026, 18:37 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average564/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average36/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average68/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average122/150
4Rustafied.com - EU MainEU · groups of 16+ · weekly · 230 on average61/100
5Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 212 on average63/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does 240_FPS [RU] rank?

On seven-day player hours 240_FPS [RU] is #15,247 overall and #2,571 in Europe, inside the top 70% of all ranked servers.

How many players does 240_FPS [RU] hold at once?

240_FPS [RU] returns no live count at this refresh, having last been seen 13 days 7 hours ago.

About the server

What Rust version does 240_FPS [RU] run?

Rust network protocol 2634 and build 167398 on Linux is what 240_FPS [RU] runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 240_FPS [RU], and is it online now?

The latest sample has 240_FPS [RU] offline, with a last sighting 13 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 September 2026.

Where does 240_FPS [RU] sit?

The EU tag is what 240_FPS [RU] uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.174.48.13:28015.

Rules, settings, map

Which settings and rules does 240_FPS [RU] run?

The name 240_FPS [RU] carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Plugins installed: Oxide. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has 240_FPS [RU] selected?

240_FPS [RU] runs a procedural map of size 4,500 with seed 782583436, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does 240_FPS [RU] wipe, and how often?

Too few wipes are on record for 240_FPS [RU] to confirm its schedule, so the tag drives the prediction. Thursday 29 October at 18:37 UTC is when the next wipe is due. A new world was started 26 days 4 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

On 240_FPS [RU], what happens on wipe day?

The average peak over recent wipes is 3 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 4.5.

Lists and tags

Which Rust Data filters and lists contain 240_FPS [RU]?

The Rust Data lists that 240_FPS [RU] fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on 240_FPS [RU]?

The game's server browser reads these tags from 240_FPS [RU]: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to 240_FPS [RU]?

The manual route: launch Rust, F1, then client.connect 46.174.48.13:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,710 players 11,765 servers online