Offline 46.174.49.13:28015 checked 6d ago
Rust-80e PvE
Connect
srv = rust.server("46.174.49.13:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Wednesday 4 November, 19:06 UTC, in 7d 11h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Wed 4 Nov, 19:06 UTC | wipe |
| 1 | 8d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 21d 11h | Wed 18 Nov, 19:06 UTC | wipe |
| 3 | 35d 11h | Wed 2 Dec, 19:06 UTC | wipe |
| 4 | 36d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 19:06 UTC20d ago | 1 | NaN | running | 0 |
| 1 | Sun 4 Oct, 06:39 UTC24d ago | 2 | halved by day 2 | 3.5 days | 0 |
| 2 | Sat 3 Oct, 09:46 UTC24d ago | 3 | NaN | 0.9 days | 1 |
| 3 | Fri 2 Oct, 01:48 UTC26d ago | 3 | NaN | 1.3 days | 0 |
| 4 | Thu 1 Oct, 07:41 UTC27d ago | 3 | NaN | 0.8 days | 0 |
| 5 | Fri 18 Sep, 18:00 UTC39d ago | 5 | halved by day 2 | 12.6 days | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 671800176
- map
- Procedural Map
- size
- 5000
- seed
- 671800176
Server
srv.info()- address
- 46.174.49.13:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 7 Oct 2026, 19:06 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 115/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 126/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 100 on average | 45/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 71/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 41/100 |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 51 on average | 16/250 |
Quick answers
From the figures on this page.
Population
How does Rust-80e PvE compare in the rankings?
Over the last seven days Rust-80e PvE sits at #15,400 on player hours, in the top 69% of ranked servers.
What population does Rust-80e PvE carry?
The current row shows Rust-80e PvE offline; the last response was 6 days 21 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Rust-80e PvE on?
Rust network protocol 2634 and build 166494 on Linux is what Rust-80e PvE runs. Steam updates your game for you, but the protocol must match to join.
Is Rust-80e PvE up, and what does its uptime show?
Offline now for Rust-80e PvE, last seen 6 days 21 hours ago. Over the last 7 full days the hours up number 11 of 168, 7%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Rust-80e PvE sit?
There is no region published for Rust-80e PvE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.174.49.13:28015.
Map and rules
Which rules apply on Rust-80e PvE, and what settings?
No gather rate appears in the name: Rust-80e PvE. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Rust-80e PvE?
Size 5,000, seed 671800176: the procedural map on Rust-80e PvE, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does Rust-80e PvE wipe?
The tag sets the prediction: Rust-80e PvE has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Wednesday 4 November at 19:06 UTC. The world it runs now was generated 20 days 12 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on Rust-80e PvE like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 46 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Lists and tags
Which Rust Data filters and lists contain Rust-80e PvE?
These Rust Data lists include Rust-80e PvE: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Rust-80e PvE hold?
These tags are published by Rust-80e PvE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Rust-80e PvE?
The manual route: launch Rust, F1, then client.connect 46.174.49.13:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://rust-80.ru/.