Online EU 46.174.52.245:25026 checked 26m ago
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W
Connect
srv = rust.server("46.174.52.245:25028")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers, top 51% in EU, and #264 of the quad servers (top 32%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 06:17 UTC14d ago | 4 | NaN | running | 0 |
| 1 | Wed 14 Oct, 18:57 UTC15d ago | 4 | NaN | 0.5 days | 1 |
| 2 | Wed 14 Oct, 09:42 UTC15d ago | 2 | NaN | 0.4 days | 0 |
| 3 | Mon 14 Sep, 11:02 UTC45d ago | 1 | halved by day 1 | 29.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 1763371800
- map
- Procedural Map
- size
- 3750
- seed
- 1763371800
Server
srv.info()- address
- 46.174.52.245:25026
- region
- EU
- max players
- 100
- group limit
- quad
- wipe schedule
- monthly
- last wipe
- 15 Oct 2026, 09:39 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | EU · quad · 2x · monthly · 576 on average | 250/300 |
| 1 | EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B | EU · quad · 2x · monthly · 149 on average | 174/200 |
| 2 | EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | EU · quad · 2x · monthly · 133 on average | 75/200 |
| 3 | WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes| | EU · quad · 2x · monthly · 16 on average | 6/100 |
| 4 | Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/Quad | EU · quad · 2x · monthly · 2 on average | 2/250 |
| 5 | CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP | EU · quad · 2x · monthly · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W rank?
On seven-day player hours CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is #4,052 overall and #1,483 in Europe, inside the top 18% of all ranked servers. Its position in the quad group is #264.
What population does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W carry?
Current row: 0 players on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, against 100 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 4 players.
About the server
How well does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W perform?
Server fps over the last 48 hours averages 73; the floor is 18. The entity count peaked at 71,652, covering buildings, deployables and the rest of the world. Memory peaked at 2,762 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. Steam updates your game for you, but the protocol must match to join.
How reliable is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, and is it online now?
The current sample puts CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W online. Count back 22 hours from its reported uptime to get the last restart. Uptime of 85% across the last 7 full days: 143 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run from?
The EU tag is what CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.174.52.245:25026 is its address.
Rules, settings, map
What rules and settings are recorded for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
2x gather is what the name states, and the name is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. quad sets the cap: 4 players per group. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W loaded?
The game generates the map on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: procedural, size 3,750, seed 1763371800. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipe?
The only wipe CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 14 days 15 hours ago. The tags list wipes as monthly.
On CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, what happens on wipe day?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 33 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags, lists
Where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W appear among Rust Data lists and filters?
These Rust Data lists include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: EU Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the server tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Read by the game's server browser, the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Enter client.connect 46.174.52.245:25026 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
