Offline EU 46.174.54.83:20520 checked 16d ago
S RUST #0 [TEST]
Connect
srv = rust.server("46.174.54.83:20521")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 01:30 UTC23d ago | 0 | NaN | running | 0 |
| 1 | Thu 1 Oct, 21:13 UTC FW27d ago | 2 | halved by day 1 | 4.2 days | 0 |
| 2 | Tue 29 Sep, 00:03 UTC30d ago | 2 | held half | 2.9 days | 0 |
| 3 | Tue 22 Sep, 01:38 UTC37d ago | 0 | NaN | 6.9 days | 0 |
| 4 | Tue 15 Sep, 05:53 UTC44d ago | 0 | NaN | 6.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 210551
- map
- Procedural Map
- size
- 3500
- seed
- 210551
Server
srv.info()- address
- 46.174.54.83:20520
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 01:56 UTC
- hostname
- 0.srust.io
- first seen
- 13 Sep 2026
Operator · srust.io
rust.servers(operator="srust.io").sort_values("players")
| server | players | |
|---|---|---|
| 0 | SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 | 46/200 |
| 1 | SYNDICATE #1 TRIO [X5 | MAX3 | LOOT+ | TP | EVENT] 27.10 | 5/100 |
3 servers publish a srust.io hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 84/700 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27/200 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 273/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 73 on average | 107/1000 |
Quick answers
From the figures on this page.
Player counts
How does S RUST #0 [TEST] compare in the rankings?
On seven-day player hours S RUST #0 [TEST] is #15,382 overall and #2,569 in Europe, inside the top 71% of all ranked servers.
What population does S RUST #0 [TEST] carry?
S RUST #0 [TEST] returns no live count at this refresh, having last been seen 16 days 3 hours ago.
Server data
Which Rust version is S RUST #0 [TEST] on?
The build is Rust network protocol 2634 and build 166652 on Linux, run by S RUST #0 [TEST]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is S RUST #0 [TEST], and is it online now?
The latest sample has S RUST #0 [TEST] offline, with a last sighting 16 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
Which location does S RUST #0 [TEST] run from?
The EU tag is what S RUST #0 [TEST] uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.174.54.83:20520.
Rules, settings, map
Which settings and rules does S RUST #0 [TEST] run?
The name S RUST #0 [TEST] carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has S RUST #0 [TEST] loaded?
S RUST #0 [TEST] runs a procedural map of size 3,500 with seed 210551, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does S RUST #0 [TEST] wipe?
Irregular wipe times on S RUST #0 [TEST] leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 11 hours ago.
What is wipe day on S RUST #0 [TEST] like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Which Rust Data filters and lists contain S RUST #0 [TEST]?
These Rust Data lists include S RUST #0 [TEST]: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which operator runs S RUST #0 [TEST]?
S RUST #0 [TEST] and 2 other servers we track both publish a srust.io hostname, so the same operator most likely runs them.
How should you read the server tags on S RUST #0 [TEST]?
Read by the game's server browser, the tags S RUST #0 [TEST] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to S RUST #0 [TEST]?
Enter client.connect 46.174.54.83:20520 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://srust.io is the website recorded for it.
