Rust Data

rustdata.spaceservers46.175.26.250:28016.ipynb

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Offline 46.175.26.250:28015 checked 42d ago

SmallMapStart

Connect

srv = rust.server("46.175.26.250:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,932 # no region published
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.175.26.250:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 14:59 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average247/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average163/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average64/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average37/100

Quick answers

From the figures on this page.

Population

How does SmallMapStart compare in the rankings?

Rank #13,932 on seven-day player hours for SmallMapStart, within the top – of all ranked servers.

How many players does SmallMapStart hold at once?

Offline now for SmallMapStart, with the last sample 42 days 8 hours ago.

Server data

Which Rust version is SmallMapStart on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by SmallMapStart. Joining needs the same protocol on your game; Steam handles the update.

How reliable is SmallMapStart, and is it up?

The latest sample has SmallMapStart offline, with a last sighting 42 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.

Which location does SmallMapStart run from?

No region is published by SmallMapStart. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.175.26.250:28015.

Settings and map

Which rules apply on SmallMapStart, and what settings?

You will not find a gather rate in the string SmallMapStart. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on SmallMapStart?

The game generates its map: procedural, on SmallMapStart.

Wipe data

When does SmallMapStart wipe, and on what schedule?

The record for SmallMapStart holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 43 days 14 hours ago, and that is the one in play.

Lists and tags

Where does SmallMapStart appear among Rust Data lists and filters?

On Rust Data, SmallMapStart appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on SmallMapStart?

These tags are published by SmallMapStart and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to SmallMapStart?

Enter client.connect 46.175.26.250:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,072 players 11,598 servers online