Offline 46.181.159.152:28015 checked 8h ago
My Server Name
Connect
srv = rust.server("46.181.159.152:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 10:44 UTC9h ago | NaN | NaN | running | 0 |
| 1 | Sat 17 Oct, 04:44 UTC11d ago | 1 | halved by day 7 | 11.2 days | 1 |
| 2 | Fri 18 Sep, 13:11 UTC40d ago | 1 | NaN | 28.6 days | 1 |
| 3 | Thu 17 Sep, 12:45 UTC41d ago | 1 | NaN | 1 days | 0 |
| 4 | Wed 16 Sep, 16:29 UTC42d ago | 1 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.181.159.152:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 10:44 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Server Name rank?
Player hours over seven days put My Server Name at #15,373, in the top 69% of the ranked set.
How many players does My Server Name hold at once?
Offline now for My Server Name, with the last sample 8 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is My Server Name on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by My Server Name. Joining needs the same protocol on your game; Steam handles the update.
Is My Server Name up, and what does its uptime show?
Offline now for My Server Name, last seen 8 hours ago. Uptime of 4% across the last 7 full days: 6 hours of 168. The first row Rust Data holds for it is dated 16 September 2026.
Where does My Server Name sit?
There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.181.159.152:28015 is its address.
Rules, settings, map
Which settings and rules does My Server Name run?
You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has My Server Name selected?
My Server Name runs a procedural map, which the game generates.
Wipe data
When does My Server Name wipe, and on what schedule?
My Server Name wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 hours ago, and that is the one in play.
On My Server Name, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 4 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 7.
Tags and filters
Where does My Server Name appear among Rust Data lists and filters?
These Rust Data lists include My Server Name: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on My Server Name?
These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join My Server Name?
Enter client.connect 46.181.159.152:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.