Rust Data

rustdata.spaceservers46.188.125.91:28017.ipynb

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Offline 46.188.125.91:28015 checked 4d ago

TEST

Connect

srv = rust.server("46.188.125.91:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #14,058 # top 63%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 09:28 UTC26d ago 1 NaN running 0
1 Thu 1 Oct, 10:56 UTC27d ago 1 NaN 0.9 days 0
2 Wed 30 Sep, 10:22 UTC28d ago 1 NaN 1 days 1
3 Mon 21 Sep, 11:15 UTC37d ago 1 held half 9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.188.125.91:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 09:28 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average238/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average159/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45/200

Quick answers

From the figures on this page.

Population

What position does TEST take in the server rankings?

Rank #14,058 on seven-day player hours for TEST, within the top 63% of all ranked servers.

How full does TEST run?

The current row shows TEST offline; the last response was 4 days 15 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

Which Rust version is TEST on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it up?

TEST is offline at this refresh; the last response came 4 days 15 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 16 September 2026.

Where does TEST sit?

There is no region published for TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.188.125.91:28015.

Rules, settings, map

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has TEST selected?

A procedural map runs on TEST, generated by the game.

Wipes and dates

On what schedule does TEST wipe?

No next wipe can be predicted for TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 15 hours ago, and that is the one in play.

What is wipe day on TEST like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain TEST?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

The game's server browser reads these tags from TEST: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to TEST?

The manual route: launch Rust, F1, then client.connect 46.188.125.91:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,298 players 11,701 servers online