Rust Data

rustdata.spaceservers46.191.137.230:28017.ipynb

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Offline 46.191.137.230:28015 checked 29d ago

TEST

Connect

srv = rust.server("46.191.137.230:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,336 # top 60%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.191.137.230:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 14:10 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average86/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average202/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average254/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average285/300

Quick answers

From the figures on this page.

Population

What position does TEST take in the server rankings?

Player hours over seven days put TEST at #14,336, in the top 60% of the ranked set.

How many players does TEST hold at once?

Offline now for TEST, with the last sample 29 days 8 hours ago.

About the server

Which Rust version is TEST on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it online now?

Offline now for TEST, last seen 29 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.

Which location does TEST run from?

No region is published by TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.191.137.230:28015.

Map and rules

Which settings and rules does TEST run?

You will not find a gather rate in the string TEST. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipe schedule

When does TEST wipe, and how often?

The record for TEST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 29 days 14 hours ago.

Tags and filters

Where does TEST appear among Rust Data lists and filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join TEST?

The manual route: launch Rust, F1, then client.connect 46.191.137.230:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,937 players 11,633 servers online