Rust Data

rustdata.spaceservers46.191.189.172:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 46.191.189.172:28015 checked 12d ago

My Server Name

Connect

srv = rust.server("46.191.189.172:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #12,993 # top 60%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct10 Oct15 Oct19 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 09:03 UTC12d ago 1 NaN running 1
1 Tue 13 Oct, 12:08 UTC16d ago 1 NaN 3.9 days 1
2 Mon 12 Oct, 10:16 UTC17d ago 1 NaN 1.1 days 0
3 Sat 10 Oct, 09:07 UTC19d ago 1 NaN 2 days 1
4 Fri 9 Oct, 10:21 UTC20d ago 1 NaN 0.9 days 1
5 Sat 26 Sep, 09:10 UTC33d ago 1 NaN 13 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
46.191.189.172:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 09:03 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average509/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average443/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average0/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average65/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average0/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population data

How does My Server Name compare in the rankings?

Over the last seven days My Server Name sits at #12,993 on player hours, in the top 60% of ranked servers.

How many players does My Server Name hold at once?

The current row shows My Server Name offline; the last response was 12 days 5 hours ago.

Server data

What Rust version does My Server Name run?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

The latest sample has My Server Name offline, with a last sighting 12 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 26 September 2026.

In which location is My Server Name hosted?

For My Server Name, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.191.189.172:28015 is its address.

Settings and map

Which settings and rules does My Server Name run?

No gather rate appears in the name: My Server Name. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe data

On what schedule does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 12 days 6 hours ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain My Server Name?

These Rust Data lists include My Server Name: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Server Name?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join My Server Name?

The manual route: launch Rust, F1, then client.connect 46.191.189.172:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,723 players 11,855 servers online