Rust Data

rustdata.spaceservers46.202.188.33:28017.ipynb

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Offline EU 46.202.188.33:28015 checked 9d ago

CSE Network | Rust | 2x Trios | TEST

2x trio biweekly wipes moddedcarbon

Connect

srv = rust.server("46.202.188.33:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,612 # top 66% · #2508 in EU
last wipe 10d ago # biweekly schedule
next wipe 3d 18h # Sun 1 Nov, 22:38 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 66% of all ranked servers, top 86% in EU, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 22:38 UTC, in 3d 18h. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 12345
No map picture published
map
Procedural Map
size
3000
seed
12345
Open on RustMaps

Server

srv.info()
address
46.202.188.33:28015
region
EU
max players
10
group limit
trio
wipe schedule
biweekly
last wipe
18 Oct 2026, 22:38 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co EU 2x Solo/Duo |X2 JUST FULL WIPEDEU · trio · 2x · biweekly · 3 on average1/150
1ПРОСТОЙ #1 MAX3 [X2|ДЛЯ НОВИЧКОВ]EU · trio · 2x · biweekly · 2 on average1/150
2#3 [RU] ДЛЯ НОВИЧКОВ X2|MAX3|ORP|SHOP|R7ZONE.RUEU · trio · 2x · biweekly · 1 on average0/300
3MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 255 on average2/500
4WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average16/200
5Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 176 on average13/100

Quick answers

From the figures on this page.

Player counts

What position does CSE Network | Rust | 2x Trios | TEST take in the server rankings?

Player hours over the last seven days: #14,612 for CSE Network | Rust | 2x Trios | TEST, #2,508 in Europe, within the top 66% of the ranked set. The trio group places it at #510.

How many players does CSE Network | Rust | 2x Trios | TEST hold at once?

CSE Network | Rust | 2x Trios | TEST returns no live count at this refresh, having last been seen 9 days 9 hours ago.

Server data

What is the Rust version on CSE Network | Rust | 2x Trios | TEST?

Version Rust network protocol 2634 and build 167781 on Linux is reported by CSE Network | Rust | 2x Trios | TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is CSE Network | Rust | 2x Trios | TEST, and is it up?

Offline now for CSE Network | Rust | 2x Trios | TEST, last seen 9 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 18 October 2026.

Where does CSE Network | Rust | 2x Trios | TEST sit?

In Europe, CSE Network | Rust | 2x Trios | TEST lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.202.188.33:28015 is its address.

Settings and map

Which settings and rules does CSE Network | Rust | 2x Trios | TEST run?

2x gather is what the name states, and the name is CSE Network | Rust | 2x Trios | TEST. Up to 3 players may share a group (trio). Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on CSE Network | Rust | 2x Trios | TEST?

Size 3,000, seed 12345: the procedural map on CSE Network | Rust | 2x Trios | TEST, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does CSE Network | Rust | 2x Trios | TEST wipe, and on what schedule?

An estimate from biweekly: 14 days after its last wipe gives CSE Network | Rust | 2x Trios | TEST's next wipe. Sunday 1 November at 22:38 UTC is when the next wipe is due. The world it runs now was generated 10 days 5 hours ago. Its tags carry a wipe schedule of every two weeks.

Lists and tags

Which Rust Data filters and lists contain CSE Network | Rust | 2x Trios | TEST?

These Rust Data lists include CSE Network | Rust | 2x Trios | TEST: EU Rust servers, Modded Rust servers, 2x Rust servers and Trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on CSE Network | Rust | 2x Trios | TEST?

Read by the game's server browser, the tags CSE Network | Rust | 2x Trios | TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts3 (Group limit): Team size tops out at 3; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join CSE Network | Rust | 2x Trios | TEST?

Enter client.connect 46.202.188.33:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts3
Group limit Team size tops out at 3.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,864 players 11,668 servers online