Rust Data

rustdata.spaceservers46.205.201.93:28027.ipynb

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Offline 46.205.201.93:28025 checked 13d ago

Vanilla Server

Connect

srv = rust.server("46.205.201.93:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #12,874 # top 60%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.205.201.93:28025
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 19:38 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average249/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average166/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average30/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average39/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average50/200

Quick answers

From the figures on this page.

Player counts

How does Vanilla Server compare in the rankings?

Rank #12,874 on seven-day player hours for Vanilla Server, within the top 60% of all ranked servers.

How many players does Vanilla Server hold at once?

Vanilla Server returns no live count at this refresh, having last been seen 13 days 9 hours ago.

About the server

What Rust version does Vanilla Server run?

Rust network protocol 2634 and build 167781 on Windows is what Vanilla Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Vanilla Server, and is it up?

Offline now for Vanilla Server, last seen 13 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 October 2026.

Which location does Vanilla Server run from?

For Vanilla Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.205.201.93:28025 is its address.

Settings and map

Which settings and rules does Vanilla Server run?

The name Vanilla Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Vanilla Server selected?

Vanilla Server runs a procedural map, which the game generates.

Wipe schedule

When does Vanilla Server wipe, and how often?

Too few wipes are on record for Vanilla Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 4 hours ago.

Tags and filters

Where does Vanilla Server appear among Rust Data lists and filters?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Vanilla Server?

The game's server browser reads these tags from Vanilla Server: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Vanilla Server?

Enter client.connect 46.205.201.93:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,661 players 11,718 servers online