Offline 46.205.201.93:28025 checked 13d ago
Vanilla Server
Connect
srv = rust.server("46.205.201.93:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.205.201.93:28025
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 19:38 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 249/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 166/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 30/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 39/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 50/200 |
Quick answers
From the figures on this page.
Player counts
How does Vanilla Server compare in the rankings?
Rank #12,874 on seven-day player hours for Vanilla Server, within the top 60% of all ranked servers.
How many players does Vanilla Server hold at once?
Vanilla Server returns no live count at this refresh, having last been seen 13 days 9 hours ago.
About the server
What Rust version does Vanilla Server run?
Rust network protocol 2634 and build 167781 on Windows is what Vanilla Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Vanilla Server, and is it up?
Offline now for Vanilla Server, last seen 13 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 October 2026.
Which location does Vanilla Server run from?
For Vanilla Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.205.201.93:28025 is its address.
Settings and map
Which settings and rules does Vanilla Server run?
The name Vanilla Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Vanilla Server selected?
Vanilla Server runs a procedural map, which the game generates.
Wipe schedule
When does Vanilla Server wipe, and how often?
Too few wipes are on record for Vanilla Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 14 days 4 hours ago.
Tags and filters
Where does Vanilla Server appear among Rust Data lists and filters?
The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Vanilla Server?
The game's server browser reads these tags from Vanilla Server: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Vanilla Server?
Enter client.connect 46.205.201.93:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.