Rust Data

rustdata.spaceservers46.205.221.3:28016.ipynb

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Offline 46.205.221.3:28015 checked 34d ago

Development server

quad moddedoxidesoftcore

Connect

srv = rust.server("46.205.221.3:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #14,794 # top 64%
last wipe 34d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 64% of all ranked servers, and #617 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.205.221.3:28015
region
–
max players
2
group limit
quad
wipe schedule
–
last wipe
25 Sep 2026, 12:31 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average1/100
1 Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average0/233
2[EA] Softcore 1quad · monthly · 66 on average23/350
3[US] Facepunch Softcore 2NA · quad · monthly · 57 on average40/300
4Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 32 on average27/150
5Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average4/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Development server rank?

Over the last seven days Development server sits at #14,794 on player hours, in the top 64% of ranked servers. Its position in the quad group is #617.

How many players does Development server hold at once?

Offline now for Development server, with the last sample 34 days 13 hours ago.

Server facts

What Rust version does Development server run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by Development server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Development server, and is it online now?

Offline now for Development server, last seen 34 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 25 September 2026.

In which location is Development server hosted?

For Development server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 46.205.221.3:28015.

Rules, settings, map

Which rules apply on Development server, and what settings?

You will not find a gather rate in the string Development server. The group limit is 4 players, the quad setting. Recorded as softcore, Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Development server loaded?

Development server runs a procedural map, which the game generates.

Wipe data

When does Development server wipe, and how often?

A rhythm cannot be read from the wipes of Development server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 34 days 15 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Development server, and which filters?

The Rust Data lists that Development server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the server tags on Development server?

The game's server browser reads these tags from Development server: gmsoftcore (Game mode): An easier ruleset: softcore; mp2 (Max players): Slot count: 2; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Development server?

Enter client.connect 46.205.221.3:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp2
Max players Slot count: 2.
ts4
Group limit No team may exceed 4.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,587 players 11,652 servers online