Online 46.229.45.210:28015 checked 10m ago
CFGaming Rust
Connect
srv = rust.server("46.229.45.210:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:08 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337
- map
- Procedural Map
- size
- 3500
- seed
- 1337
Server
srv.info()- address
- 46.229.45.210:28015
- region
- –
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:08 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 249/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 166/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 30/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 39/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 50/200 |
Quick answers
From the figures on this page.
Player counts
What position does CFGaming Rust take in the server rankings?
Over the last seven days CFGaming Rust sits at #15,349 on player hours, in the top 69% of ranked servers.
How many players does CFGaming Rust hold at once?
The sample now reads 0 players for CFGaming Rust, out of 25 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on CFGaming Rust?
Server fps over the last 48 hours averages 175; the floor is 143. The entity count peaked at 66,146, covering buildings, deployables and the rest of the world. The memory field tops out at 3,034 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is CFGaming Rust on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by CFGaming Rust. Steam updates your game for you, but the protocol must match to join.
Is CFGaming Rust up, and what does its uptime show?
The current sample puts CFGaming Rust online. A restart about 7 days 19 hours ago is what its reported uptime implies. 144 of 168 hours up over the last 7 full days, or 86%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is CFGaming Rust hosted?
No region is published by CFGaming Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.229.45.210:28015 is its address.
Map and rules
Which rules apply on CFGaming Rust, and what settings?
No gather rate appears in the name: CFGaming Rust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on CFGaming Rust?
Size 3,500, seed 1337: the procedural map on CFGaming Rust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does CFGaming Rust wipe?
The only wipe CFGaming Rust takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 6 hours ago.
On CFGaming Rust, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does CFGaming Rust appear among Rust Data lists and filters?
The Rust Data lists that CFGaming Rust fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on CFGaming Rust?
The game's server browser reads these tags from CFGaming Rust: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): 25 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to CFGaming Rust?
Enter client.connect 46.229.45.210:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.