Rust Data

rustdata.spaceservers46.231.228.243:28016.ipynb

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Offline 46.231.228.243:28015 checked 17d ago

My Server Name

Connect

srv = rust.server("46.231.228.243:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #12,834 # top 58%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep10 Oct12 Oct15 Oct18 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 13:45 UTC17d ago 3 NaN running 1
1 Sat 10 Oct, 08:05 UTC18d ago 3 NaN 1.2 days 0
2 Fri 9 Oct, 17:22 UTC19d ago 3 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.231.228.243:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 13:45 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average213/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average129/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average32/225

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Rank #12,834 on seven-day player hours for My Server Name, within the top 58% of all ranked servers.

How many players does My Server Name hold at once?

Offline now for My Server Name, with the last sample 17 days 11 hours ago.

Server data

What is the Rust version on My Server Name?

Rust network protocol 2634 and build 167398 on Windows is what My Server Name runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server Name, and is it up?

Offline now for My Server Name, last seen 17 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 17 September 2026.

In which location is My Server Name hosted?

There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.231.228.243:28015.

Rules, settings, map

What rules and settings are recorded for My Server Name?

No gather rate appears in the name: My Server Name. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipe schedule

On what schedule does My Server Name wipe?

My Server Name wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 11 hours ago.

What is wipe day on My Server Name like?

Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain My Server Name?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into My Server Name?

Enter client.connect 46.231.228.243:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online