Rust Data

rustdata.spaceservers46.241.114.135:28017.ipynb

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Offline 46.241.114.135:28015 checked 23d ago

Hell and Heaven

Connect

srv = rust.server("46.241.114.135:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,966 # top 71%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 04:13 UTC27d ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1579284667
Map of Hell and Heaven
map
Procedural Map
size
4500
seed
1579284667
Open on RustMaps

Server

srv.info()
address
46.241.114.135:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 04:13 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average434/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

Quick answers

From the figures on this page.

Population

What position does Hell and Heaven take in the server rankings?

Rank #15,966 on seven-day player hours for Hell and Heaven, within the top 71% of all ranked servers.

What population does Hell and Heaven carry?

Hell and Heaven returns no live count at this refresh, having last been seen 23 days 23 hours ago.

Server data

What is the Rust version on Hell and Heaven?

Rust network protocol 2634 and build 166652 on Windows is what Hell and Heaven runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Hell and Heaven, and is it up?

The latest sample has Hell and Heaven offline, with a last sighting 23 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 30 September 2026.

Which location does Hell and Heaven run from?

There is no region published for Hell and Heaven. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.241.114.135:28015 is its address.

Settings and map

Which settings and rules does Hell and Heaven run?

No gather rate appears in the name: Hell and Heaven. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Hell and Heaven?

Hell and Heaven runs a procedural map of size 4,500 with seed 1579284667, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Hell and Heaven wipe, and on what schedule?

A rhythm cannot be read from the wipes of Hell and Heaven on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 11 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Hell and Heaven, and which filters?

The Rust Data lists that Hell and Heaven fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Hell and Heaven hold?

The game's server browser reads these tags from Hell and Heaven: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Hell and Heaven?

The manual route: launch Rust, F1, then client.connect 46.241.114.135:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,389 players 11,875 servers online