Rust Data

rustdata.spaceservers46.250.87.77:28017.ipynb

Run all rust-data · live

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Offline 46.250.87.77:28015 checked 22d ago

Home Server

Connect

srv = rust.server("46.250.87.77:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,772 # top 61%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.250.87.77:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 16:19 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average679/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average429/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average228/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average134/175

Quick answers

From the figures on this page.

Population data

What position does Home Server take in the server rankings?

Rank #13,772 on seven-day player hours for Home Server, within the top 61% of all ranked servers.

How full does Home Server run?

Offline now for Home Server, with the last sample 22 days 9 hours ago.

About the server

What is the Rust version on Home Server?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Home Server. Joining needs the same protocol on your game; Steam handles the update.

Is Home Server up, and what does its uptime show?

Offline now for Home Server, last seen 22 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 5 October 2026.

In which location is Home Server hosted?

No region is published by Home Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.250.87.77:28015 is its address.

Settings and map

Which rules apply on Home Server, and what settings?

You will not find a gather rate in the string Home Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Home Server?

The game generates its map: procedural, on Home Server.

Wipe data

On what schedule does Home Server wipe?

A rhythm cannot be read from the wipes of Home Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 21 hours ago.

Lists and tags

Which lists on Rust Data hold Home Server, and which filters?

On Rust Data, Home Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Home Server?

These tags are published by Home Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Home Server?

The manual route: launch Rust, F1, then client.connect 46.250.87.77:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,412 players 11,748 servers online