Offline 46.253.60.233:28015 checked 1d ago
SVRS
Connect
srv = rust.server("46.253.60.233:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 17:57 UTC23d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 706952110
- map
- Procedural Map
- size
- 5000
- seed
- 706952110
Server
srv.info()- address
- 46.253.60.233:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 17:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 564/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 36/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 68/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 281/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 116/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 122/150 |
Quick answers
From the figures on this page.
Population
What position does SVRS take in the server rankings?
Over the last seven days SVRS sits at #6,102 on player hours, in the top 28% of ranked servers.
How many players does SVRS hold at once?
The current row shows SVRS offline; the last response was 24 hours ago. Over the last seven days it averaged 2 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 2 players.
Server data
How well does SVRS perform?
The 48-hour average is 73 server fps, with a low of 67. Entity numbers reached 280,976, and that includes buildings, deployables and the rest. The memory field tops out at 3,539 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on SVRS?
The build is Rust network protocol 2635 and build 168909 on Linux, run by SVRS. Joining needs the same protocol on your game; Steam handles the update.
How reliable is SVRS, and is it up?
The latest sample has SVRS offline, with a last sighting 24 hours ago. The uptime it reports puts the last restart about 2 hours ago. Uptime of 11% across the last 7 full days: 19 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does SVRS run from?
There is no region published for SVRS. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.253.60.233:28015.
Map and rules
What rules and settings are recorded for SVRS?
No gather rate appears in the name: SVRS. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has SVRS selected?
The game generates the map on SVRS: procedural, size 5,000, seed 706952110. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does SVRS wipe?
Too few wipes are on record for SVRS to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 4 hours ago.
On SVRS, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does SVRS appear among Rust Data lists and filters?
These Rust Data lists include SVRS: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on SVRS?
Read by the game's server browser, the tags SVRS publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into SVRS?
The manual route: launch Rust, F1, then client.connect 46.253.60.233:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.