Rust Data

rustdata.spaceservers46.254.246.135:28017.ipynb

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Offline 46.254.246.135:28015 checked 23d ago

ServerName

Connect

srv = rust.server("46.254.246.135:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,786 # top 61%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 10:47 UTC25d ago 1 NaN running 0
1 Fri 2 Oct, 16:22 UTC26d ago 1 NaN 0.8 days 1
2 Thu 17 Sep, 04:00 UTC41d ago 1 held half 15.5 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.254.246.135:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 10:47 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average168/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average17/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Population data

How does ServerName compare in the rankings?

Player hours over seven days put ServerName at #13,786, in the top 61% of the ranked set.

How full does ServerName run?

ServerName returns no live count at this refresh, having last been seen 23 days 9 hours ago.

About the server

What Rust version does ServerName run?

Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerName, and is it online now?

The latest sample has ServerName offline, with a last sighting 23 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 September 2026.

Which location does ServerName run from?

There is no region published for ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 46.254.246.135:28015 is its address.

Settings and map

What rules and settings are recorded for ServerName?

No gather rate appears in the name: ServerName. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ServerName selected?

A procedural map runs on ServerName, generated by the game.

Wipes and dates

On what schedule does ServerName wipe?

No next wipe can be predicted for ServerName, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 15 hours ago, and that is the one in play.

On ServerName, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which Rust Data filters and lists contain ServerName?

These Rust Data lists include ServerName: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join ServerName?

In Rust, F1 opens the console: type client.connect 46.254.246.135:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,205 players 11,684 servers online