Offline 46.38.72.109:28015 checked 42d ago
sm1
Connect
srv = rust.server("46.38.72.109:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 16 Sep, 11:48 UTC42d ago | 1 | NaN | running | 0 |
| 1 | Tue 15 Sep, 16:10 UTC43d ago | 1 | NaN | 0.8 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- THE WAR MAP
- size
- –
- seed
- –
Server
srv.info()- address
- 46.38.72.109:28015
- region
- –
- max players
- 61
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 11:48 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 253/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 123/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 29/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 38/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 32/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 39/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does sm1 rank?
Player hours over seven days put sm1 at #13,353, in the top – of the ranked set.
What population does sm1 carry?
The current row shows sm1 offline; the last response was 42 days 7 hours ago.
Server facts
What is the Rust version on sm1?
The build is Rust network protocol 2633 and build 162929 on Windows, run by sm1. Joining needs the same protocol on your game; Steam handles the update.
Is sm1 up, and what does its uptime show?
Offline now for sm1, last seen 42 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 September 2026.
Where does sm1 sit?
There is no region published for sm1. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.38.72.109:28015 is its address.
Settings and map
Which settings and rules does sm1 run?
The name sm1 carries no gather rate. The group limit sits at the default of 8 players. Recorded as minigames & battle royale, parkour, Bedwars, battle royale, arenas. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does sm1 wipe, and on what schedule?
A rhythm cannot be read from the wipes of sm1 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 42 days 8 hours ago, and that is the one in play.
On sm1, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold sm1, and which filters?
These Rust Data lists include sm1: Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on sm1?
These tags are published by sm1 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp61 (Max players): The server lists 61 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): The server runs build 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to sm1?
Enter client.connect 46.38.72.109:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.