Rust Data

rustdata.spaceservers46.38.72.109:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 46.38.72.109:28015 checked 42d ago

sm1

moddedoxide

Connect

srv = rust.server("46.38.72.109:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/61 # 2% full
7-day average 0 # peak –
rank #13,353 # no region published
last wipe 42d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 16 Sep, 11:48 UTC42d ago 1 NaN running 0
1 Tue 15 Sep, 16:10 UTC43d ago 1 NaN 0.8 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
THE WAR MAP
size
–
seed
–

Server

srv.info()
address
46.38.72.109:28015
region
–
max players
61
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 11:48 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average253/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average123/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average29/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average38/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average32/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average39/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does sm1 rank?

Player hours over seven days put sm1 at #13,353, in the top – of the ranked set.

What population does sm1 carry?

The current row shows sm1 offline; the last response was 42 days 7 hours ago.

Server facts

What is the Rust version on sm1?

The build is Rust network protocol 2633 and build 162929 on Windows, run by sm1. Joining needs the same protocol on your game; Steam handles the update.

Is sm1 up, and what does its uptime show?

Offline now for sm1, last seen 42 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 September 2026.

Where does sm1 sit?

There is no region published for sm1. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.38.72.109:28015 is its address.

Settings and map

Which settings and rules does sm1 run?

The name sm1 carries no gather rate. The group limit sits at the default of 8 players. Recorded as minigames & battle royale, parkour, Bedwars, battle royale, arenas. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does sm1 wipe, and on what schedule?

A rhythm cannot be read from the wipes of sm1 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 42 days 8 hours ago, and that is the one in play.

On sm1, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold sm1, and which filters?

These Rust Data lists include sm1: Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on sm1?

These tags are published by sm1 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp61 (Max players): The server lists 61 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): The server runs build 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to sm1?

Enter client.connect 46.38.72.109:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp61
Max players The server lists 61 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs162929
Build The server runs build 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.
^e
Minigames The format is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,677 players 11,911 servers online