Offline 46.38.72.114:28015 checked 8d ago
sm1
Connect
srv = rust.server("46.38.72.114:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 16:20 UTC8d ago | 1 | NaN | running | 1 |
| 1 | Sat 17 Oct, 16:40 UTC11d ago | 1 | NaN | 3 days | 1 |
| 2 | Fri 16 Oct, 19:52 UTC12d ago | 1 | NaN | 0.9 days | 1 |
| 3 | Wed 7 Oct, 15:55 UTC21d ago | 1 | NaN | 9.2 days | 0 |
| 4 | Mon 5 Oct, 17:33 UTC23d ago | 1 | NaN | 1.9 days | 1 |
| 5 | Mon 5 Oct, 11:04 UTC23d ago | 1 | NaN | 0.3 days | 0 |
| 6 | Fri 2 Oct, 10:10 UTC26d ago | 1 | NaN | 3 days | 0 |
| 7 | Thu 1 Oct, 17:58 UTC FW27d ago | 1 | NaN | 0.7 days | 1 |
| 8 | Thu 1 Oct, 09:37 UTC27d ago | 2 | NaN | 0.3 days | 1 |
| 9 | Mon 28 Sep, 17:04 UTC30d ago | 1 | NaN | 2.7 days | 1 |
| 10 | Thu 24 Sep, 17:46 UTC34d ago | 1 | NaN | 4 days | 2 |
| 11 | Wed 23 Sep, 16:33 UTC35d ago | 2 | NaN | 1.1 days | 2 |
| 12 | Tue 22 Sep, 16:41 UTC36d ago | 2 | NaN | 1 days | 0 |
| 13 | Tue 22 Sep, 10:34 UTC36d ago | 2 | NaN | 0.3 days | 2 |
| 14 | Mon 21 Sep, 10:24 UTC37d ago | 2 | NaN | 1 days | 1 |
| 15 | Sun 20 Sep, 16:31 UTC38d ago | 2 | NaN | 0.7 days | 1 |
| 16 | Sat 19 Sep, 15:15 UTC39d ago | 2 | NaN | 1.1 days | 2 |
| 17 | Fri 18 Sep, 07:26 UTC40d ago | 2 | NaN | 1.3 days | 1 |
| 18 | Thu 17 Sep, 17:11 UTC41d ago | 2 | NaN | 0.6 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- THE WAR MAP
- size
- –
- seed
- –
Server
srv.info()- address
- 46.38.72.114:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 16:20 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 237/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 154/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 32/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 35/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 25/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 34/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does sm1 rank?
Over the last seven days sm1 sits at #13,080 on player hours, in the top 59% of ranked servers.
How many players does sm1 hold at once?
Offline now for sm1, with the last sample 8 days 5 hours ago.
About the server
What Rust version does sm1 run?
Rust network protocol 2634 and build 166652 on Windows is what sm1 runs. The protocol has to match before you can join, and Steam does the updating.
Is sm1 up, and what does its uptime show?
Offline now for sm1, last seen 8 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 September 2026.
Which location does sm1 run from?
No region is published by sm1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.38.72.114:28015 is its address.
Map and rules
Which rules apply on sm1, and what settings?
No gather rate appears in the name: sm1. Eight players per group: that is the game's default, and it applies here. Recorded as minigames & battle royale, parkour, Bedwars, battle royale, arenas. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does sm1 wipe, and on what schedule?
sm1 wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 5 hours ago.
What is wipe day on sm1 like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does sm1 appear among Rust Data lists and filters?
These Rust Data lists include sm1: Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on sm1?
The game's server browser reads these tags from sm1: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^c (Creative): Nothing to gather; build freely; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into sm1?
The manual route: launch Rust, F1, then client.connect 46.38.72.114:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.