Rust Data

rustdata.spaceservers46.38.72.56:28017.ipynb

Run all rust-data · live

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Offline 46.38.72.56:28015 checked 7d ago

Rust Test

Connect

srv = rust.server("46.38.72.56:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,420 # top 69%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 06:41 UTC8d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.38.72.56:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 06:41 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average262/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average22/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average169/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average81/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average20/100

Quick answers

From the figures on this page.

Population

How does Rust Test compare in the rankings?

Rank #15,420 on seven-day player hours for Rust Test, within the top 69% of all ranked servers.

How many players does Rust Test hold at once?

The current row shows Rust Test offline; the last response was 7 days 2 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does Rust Test run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Test, and is it online now?

The latest sample has Rust Test offline, with a last sighting 7 days 2 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. The first row Rust Data holds for it is dated 18 October 2026.

Where does Rust Test sit?

There is no region published for Rust Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.38.72.56:28015 is its address.

Rules, settings, map

Which settings and rules does Rust Test run?

No gather rate appears in the name: Rust Test. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Test selected?

A procedural map runs on Rust Test, generated by the game.

Wipe schedule

On what schedule does Rust Test wipe?

A rhythm cannot be read from the wipes of Rust Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 8 days 23 hours ago, and that is the one in play.

On Rust Test, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain Rust Test?

These Rust Data lists include Rust Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rust Test hold?

These tags are published by Rust Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rust Test?

The manual route: launch Rust, F1, then client.connect 46.38.72.56:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,650 players 11,617 servers online