Rust Data

rustdata.spaceservers46.53.173.145:28016.ipynb

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Offline 46.53.173.145:28015 checked 14h ago

My Staging Test

Connect

srv = rust.server("46.53.173.145:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #9,746 # top 44%
last wipe 14h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 16:58 UTC14h ago NaN NaN running 1
1 Thu 22 Oct, 15:05 UTC5d ago 1 held half 5.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.53.173.145:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 16:58 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average383/350
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average21/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average27/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average101/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average38/100

Quick answers

From the figures on this page.

Player counts

How does My Staging Test compare in the rankings?

Player hours over seven days put My Staging Test at #9,746, in the top 44% of the ranked set.

How full does My Staging Test run?

Offline now for My Staging Test, with the last sample 14 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 17:00 UTC, mean 1 players.

About the server

What Rust version does My Staging Test run?

Rust network protocol 2635 and build 169364 on Windows is what My Staging Test runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Staging Test, and is it up?

My Staging Test is offline at this refresh; the last response came 14 hours ago. Over the last 5 full days the hours up number 3 of 120, 2%. The first row Rust Data holds for it is dated 22 October 2026.

Where does My Staging Test sit?

There is no region published for My Staging Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 46.53.173.145:28015 is its address.

Map and rules

What rules and settings are recorded for My Staging Test?

You will not find a gather rate in the string My Staging Test. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Staging Test loaded?

The game generates its map: procedural, on My Staging Test.

Wipe data

When does My Staging Test wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Staging Test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 hours ago.

On My Staging Test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain My Staging Test?

These Rust Data lists include My Staging Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on My Staging Test?

Read by the game's server browser, the tags My Staging Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169364 (Build): The server runs build 169364; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Staging Test?

The manual route: launch Rust, F1, then client.connect 46.53.173.145:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs169364,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs169364
Build The server runs build 169364.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,149 players 11,631 servers online