Rust Data

rustdata.spaceservers46.53.228.3:28017.ipynb

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Offline 46.53.228.3:28015 checked 9d ago

ServerName

Connect

srv = rust.server("46.53.228.3:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #14,542 # top 66%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
46.53.228.3:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 12:50 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average217/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average21/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average118/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Quick answers

From the figures on this page.

Population data

What position does ServerName take in the server rankings?

Player hours over seven days put ServerName at #14,542, in the top 66% of the ranked set.

How full does ServerName run?

Offline now for ServerName, with the last sample 9 days 19 hours ago.

Server facts

What Rust version does ServerName run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by ServerName. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it online now?

Offline now for ServerName, last seen 9 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.

Which location does ServerName run from?

There is no region published for ServerName. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.53.228.3:28015 is its address.

Rules, settings, map

Which rules apply on ServerName, and what settings?

No gather rate appears in the name: ServerName. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ServerName loaded?

The game generates its map: procedural, on ServerName.

Wipe schedule

On what schedule does ServerName wipe?

A rhythm cannot be read from the wipes of ServerName on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 15 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold ServerName, and which filters?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to ServerName?

In Rust, F1 opens the console: type client.connect 46.53.228.3:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,648 players 11,603 servers online