Offline 46.53.229.82:28015 checked 19d ago
ALIVE4DEATH
Connect
srv = rust.server("46.53.229.82:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 23:14 UTC19d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 46.53.229.82:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 23:14 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 241/275 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 20/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 18/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 65/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 36/100 |
Quick answers
From the figures on this page.
Player counts
What position does ALIVE4DEATH take in the server rankings?
Rank #15,842 on seven-day player hours for ALIVE4DEATH, within the top 72% of all ranked servers.
How full does ALIVE4DEATH run?
The current row shows ALIVE4DEATH offline; the last response was 19 days 5 hours ago.
Server facts
What Rust version does ALIVE4DEATH run?
Rust network protocol 2634 and build 167231 on Windows is what ALIVE4DEATH runs. Joining needs the same protocol on your game; Steam handles the update.
Is ALIVE4DEATH up, and what does its uptime show?
Offline now for ALIVE4DEATH, last seen 19 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 8 October 2026.
Which location does ALIVE4DEATH run from?
For ALIVE4DEATH, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.53.229.82:28015 is its address.
Map and rules
Which rules apply on ALIVE4DEATH, and what settings?
No gather rate appears in the name: ALIVE4DEATH. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has ALIVE4DEATH loaded?
ALIVE4DEATH runs a procedural map, which the game generates.
Wipes and dates
On what schedule does ALIVE4DEATH wipe?
A rhythm cannot be read from the wipes of ALIVE4DEATH on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 6 hours ago.
On ALIVE4DEATH, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain ALIVE4DEATH?
On Rust Data, ALIVE4DEATH appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on ALIVE4DEATH hold?
These tags are published by ALIVE4DEATH and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join ALIVE4DEATH?
In Rust, F1 opens the console: type client.connect 46.53.229.82:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.